AK-47 is a weapon in ROTK (type: assault rifle). Fully automatic assault rifle, the only weapon with a published fire rate. Its damage was lowered on September 13, 2026.
Stats
| Stat | Value | Source |
|---|---|---|
| Fire mode | Automatic | v1.0.0 |
| Body damage (no armor) | 24 HP In PS3: 29 to 30 30 before v1.3.105 | v1.3.105 |
| Time between shots | 155 ms | v1.3.105 |
| Fire rate (calculated) | ≈ 387 rounds/min 60,000 ms ÷ 155 ms | calculation |
| Magazine | 30 rounds | v1.3.36 |
| Share of ground loot (Z2) | ≈ 35% of weapons | v1.3.129 |
| In airdrops | Yes, 1 in 3 chance | v1.3.114 |
| Headshot damage | 100 without a helmet | PS3 (2017) |
| Damage on armor / helmet | 30 on a helmet, which then breaks | PS3 (2017) |
Values marked PS3 (2017) in the Source column were not published by the ROTK team: they come from H1Z1's Pre-Season 3 (January to April 2017), the version ROTK is inspired by.
Change history
| Version | Change |
|---|---|
| v1.3.142 | Pre-Season 3 recoil profile enabled. Damage and fire rate unchanged. |
| v1.3.105 | Body damage without armor: 30 → 24. Fire interval set to 155 ms. |
| v1.3.104 | Reverted to the previous handling, recoil, fire rate and reload settings. |
| v1.3.98 | Aim accuracy adjusted. |
| v1.3.89 | Recoil slightly increased and slower recovery: fast bursts are harder to control. |
| v1.3.43 | Shots fired right after aiming are no longer rejected (better hitreg, especially with high ping). |
| v1.3.36 | Ammo picked up during a reload is now counted: the magazine correctly reaches 30 rounds. |
| v1.0.0 | Starting weapon in Combat Training, continuous automatic fire. |
Frequently asked questions
How much damage does the AK-47 do in ROTK?
Body damage (no armor): 24 HP. 30 before v1.3.105. Headshot: 100 without a helmet (Pre-Season 3 value).
How many rounds are in the AK-47 magazine?
30 rounds.
Where to find the AK-47 in ROTK?
In airdrops: Yes, 1 in 3 chance. Share of ground loot (Z2): ≈ 35% of weapons.