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01 The unofficial Return of the King encyclopedia · H1Z1

ROTK has 4 drivable vehicles. They were added in v1.1.0, disabled while their synchronization was rewritten (v1.3.43), then re-enabled in September 2026.

Vehicle list

VehicleKeyRun-over killGood to know
JeepYes (otherwise hotwire it)Yes (v1.3.105)—
PickupYes (otherwise hotwire it)Yes (v1.3.105)Improved speed (v1.1.0). Its truck bed contains loot (v1.3.114).
Police carYes (otherwise hotwire it)Yes (v1.3.105)Working siren (v1.3.94). Original look restored (v1.3.131).
ATV (quad)No, works without a key (v1.3.132)Yes (v1.3.105)120 ATVs randomly placed on the available spawn points each match (v1.3.114).

Rules

  • Occupants per vehicle: 1 in Solo (v1.3.98), 2 in Duos (16/09). v1.3.98
  • The vehicle must be almost stopped for you to get in. v1.3.98
  • Trunk: 16 slots, shared live between occupants. v1.3.114
  • Without a key, you have to hotwire the vehicle. The noise can be heard by nearby players. v1.3.105
  • Horn, headlights and police siren work. v1.3.94
  • Fuel is consumed while driving; gas cans from gas stations let you refuel. v1.3.131
  • Vehicle condition drops from gunfire and collisions. At low condition it catches fire, then explodes at zero. v1.1.0
  • The explosion injures nearby players and kills the occupants. v1.1.0
  • Running over a player deals damage and credits the kill, even if the driver has jumped out of a vehicle that is still moving. v1.3.105
  • An occupant who is killed leaves their loot in a bag next to the vehicle. v1.3.131
  • A vehicle appears within 350 m of you and disappears from your screen at 400 m. v1.3.43
  • An overturned car can be put back on its wheels ("Flip Vehicle"). v1.2.0
  • Cars spawn randomly each match. v1.3.114
  • Skins: the skin chosen by the first driver is applied and kept. v1.3.129
  • Waiting lobby: keyless vehicles that break through barriers. Lobby keys do not carry over into the match. v1.3.142

History

VersionChange
v1.3.142Vehicles back in the waiting lobby.
v1.3.114Random cars, 120 ATVs per match, 16 trunk slots.
v1.3.105Run-over damage and vehicle kills for the Jeep, pickup, police car and ATV.
v1.3.94Horn, headlights, sirens, keys and hotwiring.
v1.3.89Back in matches: 80% of ATV spawn points and 60% of car spawn points used.
v1.3.43Synchronization completely rewritten, vehicles disabled in the meantime.
v1.3.32The 23 Combat Zone vehicles become usable in Solo.
v1.1.0First drivable vehicles, fuel, damage and explosions.
Top speed, health and fuel consumption of each vehicle: not published.
Categories:VehiclesDatabase