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01 The unofficial Return of the King encyclopedia · H1Z1

Every ROTK update summarized in English, from newest to oldest: 26 releases, from v1.0.0 on July 17, 2026 to v1.3.142 on September 24, 2026. Sources: official Discord announcements and rotk.app/updates.

September 2026

v1.3.142 : PS3 recoil and vehicles in the lobby

September 24, 2026 · posted by Teuf

  • Pre-Season 3 recoil profile enabled, with its aiming and camera settings. Damage and fire rates unchanged.
  • Vehicles back in the waiting lobby: without keys, they break through barriers. Keys do not carry over into the match.
  • More weapons, helmets, Military Backpacks and healing items in houses and camps.
  • The Magnum and its .44 ammo arrive in house loot, with a fix for its damage against helmets and armor.
  • Solo spawn points rebalanced, especially in central Ranchito.
  • Duos: less server load during landings.
  • Cosmetics: Gentle Mates M8 collection, pink outfits, white Chowh1 set, Uncat backpack.
  • Raised hoods fixed. System announcements under the compass. Casters no longer count as spectators.
  • Kick integration for the upcoming "Kick Drop". Population history and faster search on the website.

Update of 20/09 : PS3 weapon stance

September 20, 2026 · posted by MaszuKa

  • Pre-Season 3 weapon stance with the V key, both standing still and sprinting. Aiming or shooting brings the weapon back into position.
  • Customizable keys for the stance and the console (N by default).
  • No more slowdown after a Hunting Rifle (sniper) shot.
  • Replacing the weapon in the selected slot lets you fire the new one immediately.
  • Improved reconnections and match starts.

v1.3.132 → v1.3.136 : Social menu and Duos

September 19, 2026 · posted by Teuf

  • New Social menu in French and English: invitations, privacy, blocking, notifications.
  • Each player must confirm before starting a Duo. Your teammate and their skins are shown in the menu.
  • Duo capacity raised to 48 simultaneous matches.
  • First Aid Kits stack and the pre-heal stays active at full health.
  • Ctrl picks up, moves and drops a whole stack; Shift lets you choose the amount.
  • Fixed sprint getting stuck after a shot, especially with the pump shotgun (launcher 2.0.14).
  • Centered compass is back. Fixed female clothing on male characters.

v1.3.132 : Pump shotgun armor wear

September 18, 2026 · posted by Teuf

  • Pump Shotgun: helmet and armor wear decreases with distance, HP damage is unchanged.
  • Emotes visible to other players, in the lobby and in matches.
  • Airdrops: each player must do their own 10 s opening. Flare effect on the first opening.
  • Gas cans: stay visible on the ground and explode when shot from a distance.
  • ATVs: work without a key and no longer give keys usable on cars.
  • Royalty I badge fixed in the killfeed. Fire Hazard Skull Mask flames restored.
  • 7 skins: AKER, Lyon and PSG t-shirts, black AKER set, Scrubs KICK set.

v1.3.131 : Sydney server and gas cans

September 17, 2026 · posted by Teuf

  • New server in Sydney for Oceania; Singapore becomes the Asia (SEA) region.
  • Gas cans at gas stations: refueling, explosion after 3 shots.
  • Solo: in small matches, spawns stay inside the first circle.
  • Lobby leaderboards: real results for the day, week, month and season.
  • A player killed in a vehicle leaves a loot bag next to it.
  • Offensive names filtered. Website: four regions, unique players over 24 h, pings to Sydney from 49 cities.

v1.3.129 : Duos fixes and Z2 loot

September 16, 2026 · posted by Teuf

  • Duos: individual kills fixed in the team UI, total team kills on the leaderboard.
  • You can no longer queue for Solo while in a group.
  • Helmets and hats lower the hood.
  • Vehicles: the first driver's skin is applied and kept.
  • Z2 loot: about 35% AR-15, 35% AK-47 and 30% pump shotguns (same number of weapons, same spawn points).
  • Website: player count by region and by mode.

Duos & Friends update : Duos release

September 16, 2026 · posted by Teuf

  • Duos mode: play with a friend or find a teammate. Team HUD, markers, Duo results and leaderboards.
  • Two occupants per vehicle; you can spectate your teammate after they die.
  • ROTK friends: invitations, Steam avatars, live activity.
  • Private Duo voice chat at any distance. Voice volume setting (0-100).
  • Sniper damage restored, AR-15 back to its reference recoil.
  • First pair of airdrops at 130 survivors in matches with 130+ players.
  • Cancelable 10 s logout; bodies stay visible for 30 s.
  • 19 new skins and the TEUF parachute.
  • North America in Dallas; Oceania hosted in Singapore (before Sydney opened on 17/09).

v1.3.114 : Airdrops and bombing runs

September 14, 2026 · posted by Teuf

  • Automatic airdrops in public Solo: plane, parachute, map marker, name of the first player to open it.
  • Contents: AK-47, sniper or AR-15 (equal chances), ammo, Heavy Kevlar, random grenades, 50% chance of healing items.
  • Unannounced bombing runs, localized damage that takes cover into account.
  • More loot on tables, in trailers and pickup beds. Military Backpacks more common.
  • Heavy Kevlar on the ground spaced at least 200 m apart. Three bandages stop maximum bleeding.
  • Random cars, 120 ATVs per match, 16 trunk slots. The M67 can destroy a nearby vehicle.
  • 175 players by default (up to 200) and 4 caster slots.
  • Green Dawn skins reworked (AK, AR-15, pump shotgun).

v1.3.105 & v1.3.106 : AK-47 damage lowered to 24

September 13, 2026 · posted by Teuf

  • AK-47: body damage without armor from 30 to 24, fire interval of 155 ms.
  • AR-15: mechanical recoil on the PS3 profile.
  • Run-over damage and vehicle kills (Jeep, pickup, police car, ATV).
  • Fixed vehicle kills where the victim stayed standing. Vehicle killfeed restored.
  • Hotwiring noise broadcast to nearby players.
  • Lobby spawns moved to safer areas. Fixed a crash when respawning in Combat Zone.

v1.3.104 : Season ranks

September 13, 2026 · posted by Teuf

  • Season ranks in public Solo, calculated from the 10 best eligible matches.
  • Rank icons in the killfeed. Top Ten menu is back.
  • Ranks tracked separately in EU and NA. Region chosen automatically based on ping.
  • Fewer freezes between the lobby and the match, no more players stuck in their parachute.
  • Reverted to the previous weapon settings: handling, recoil, fire rate, reload, sounds, camera.
  • Settings usable from the main menu. Names fixed in voice chat.

v1.3.98 : Region and grenade fixes

September 12, 2026 · posted by MaszuKa

  • You stay in your region after a match in NA. The counter includes EU and NA.
  • AK-47 aim accuracy adjusted, AR-15 recoil closer to PS3.
  • Grenade damage and flash take cover into account. The frag now properly destroys nearby vehicles.
  • The vehicle must be almost stopped for you to get in. Only one player per vehicle in Solo.
  • Proximity voice chat in waiting lobbies.

v1.3.94 (1.4.0 on the website) : North American servers

September 12, 2026 · posted by MaszuKa

  • NA servers for Solo and Combat Training, same account and same inventory as in Europe.
  • Separate EU and NA leaderboards.
  • Vehicles: horn, headlights, sirens, keys. Without a key, hotwiring.
  • Admin menu, gas pause, customizable weather and time of day during events.
  • Support tickets on the website.

v1.3.89 : Vehicles return and rebalancing

September 10, 2026 · posted by MaszuKa

  • Vehicles: better synchronization when driving, coasting and switching seats.
  • Pump Shotgun: pellet damage +15% to the body and +5% to the head.
  • AK-47: slightly stronger recoil and slower recovery.
  • Spawns: 80% of ATV spawn points and 60% of car spawn points used.
  • Lobby: you see the 32 closest players.
  • /help and /reportbug commands.

Dev update : Anti-cheat incoming

Dev update · September 7, 2026 · posted by MaszuKa

  • About €7,000 raised for ZEvent.
  • 1,000 concurrent players for the first time (September 6).
  • 10,000 members on Discord.
  • Mandatory, closed-source anti-cheat, reviewed before each release by Teufeurs and Dano.

Dev update : We are growing up!

Dev update · September 1, 2026 · posted by MaszuKa

  • Thanks to Teufeurs, MoonDay, Zey, GucciM, Aieloky and the players.
  • Nobody is paid; the team pays for the servers out of its own pocket.
  • Conciliatory message toward ZEmu: "play whichever one you prefer".
  • Permanent bans after a staff member's photo was edited into NSFW content.
  • Planned: vehicles, Duos, Fives, private matches, tournaments, a league, new modes.

August 2026

v1.3.44 : Spatial audio

August 24, 2026 · posted by LeBerga

  • Other players' gunshots finally come from the right place.
  • Picking up a better pair of shoes replaces the old one.
  • Shooting cancels a craft; switching weapons does not.
  • Staff can remove a bugged match from the leaderboard and watch a match in progress.

v1.3.43 : No more trades

August 22, 2026 · posted by LeBerga

  • The first validated shot wins: no more simultaneous deaths (except grenades, molotovs and gas).
  • Shots fired right after aiming are no longer rejected (AR-15, AK-47, riot shotgun).
  • Bandages and kits no longer get stuck; you can heal while reloading.
  • Fists usable in the lobby. Ping no longer climbs after landing.
  • Vehicle synchronization rewritten, vehicles disabled in the meantime.
  • All cosmetic crates can now drop, not just the PS3 ones.

v1.3.41 / v1.3.42 : The jump, the loot and voice chat

August 20, 2026 · posted by LeBerga

  • Other players are visible during the whole parachute descent.
  • Ground loot is loaded during the fall (11.3 s descent).
  • A death in the gas is credited to the last player who hit you (2 min window).
  • Voice chat no longer cuts out for the whole server after a restart.

v1.3.36 : PS3 crouch and grenades

August 17, 2026 · posted by MaszuKa

  • Pre-Season 3 crouch animation (launcher 1.4.1 required).
  • Picking up items, switching weapons or opening a door no longer interrupts a reload.
  • Grenades in Solo: M67, M84, M83, M47 and molotov. Gas masks protect against the M47.
  • Bandage: 3 HP + 7 HP over 10 s. First Aid Kit: 10 HP + 40 HP over 60 s.

v1.3.32 : Season 0 begins

August 16, 2026 · posted by LeBerga

  • The gas deals damage even while healing. Prone sensitivity fixed.
  • The 23 Combat Zone vehicles usable in Solo.
  • You can shoot while healing and open a door while reloading.
  • Loot rebalanced: Converse instead of Work Boots, more helmets and backpacks, less duct tape.
  • Leaderboard online on the website. Lobbies: 120 s wait, instant start if full.

v1.3.0 (titled v1.2.6) : Pre-Season 3 restoration

August 1, 2026 · posted by ROTK BotAPP

  • Pre-Season 3 movement values, colors, UI, menu, loading screen, models, animations, pump shotgun sounds and hitmarkers. Thanks to ghostkappa for the PS3 assets.
  • Melee damage: Hatchet 34 HP + severe bleeding, torch 20, binoculars 10, fists 9.
  • Vehicle trunks usable by occupants.
  • Healing items usable from the ground, healing stacks merged.
  • Combat Training time of day set to 3 PM. Launcher v0.7.0 with automatic asset packs.

July 2026

v1.2.4 : Proximity voice chat

July 30, 2026 · posted by ROTK BotAPP

  • First proximity voice chat (Vivox), with launcher V6.
  • Correct models for items on the ground. Drag and drop fixed.
  • Picking up, dropping and equipping possible during a reload.
  • Improved hitreg through non-blocking surfaces.
  • "Leave match" works in Combat Training and Solo.
  • Full installation guide on rotk.app/play. Skin selection from the website.

v1.2.1 : Minor fixes

July 29, 2026 · posted by ROTK BotAPP

  • The killfeed no longer shows a headshot for a body shot, or the wrong killer.
  • You can equip a helmet while reloading.
  • Vehicles disappear after exploding.
  • Name change possible by recreating your character.

v1.2.0 : Hitreg, shoes and doors

July 27, 2026 · posted by ROTK BotAPP

  • Improved hitreg after the stress test. Bullets go through breakable glass.
  • Conveys become the Combat Training shoes. Shoe tier affects speed and fall damage.
  • 215 doors added from the PracticeZone map.
  • Vehicles: flipping back on wheels ("Flip Vehicle") and switching seats.
  • Pickup sounds based on item type.

v1.1.0 : Vehicles, spectator mode and destructible objects

July 26, 2026 · posted by ROTK BotAPP

  • Working spectator mode and admin panel.
  • Weapon damage and bleeding fixed. Fist fights.
  • Drivable vehicles: fuel, damage, fire, then explosion.
  • Windows, barricades and other destructible objects.
  • Combat Training is the only active mode on official servers. Respawn button works.

v1.0.0 : First playable version

July 17, 2026 · posted by ROTK BotAPP

  • First playable server: login, hosted matches (Red Vs Blue mode), Combat Training and Solo.
  • Packets rebuilt from official captures and H1EMU references.
  • Starting gear, Bulk (capacity) calculation, ground loot, crafting and Shred handled by the server.
  • Synchronized shooting for the AR-15 (semi-auto), the AK-47 (auto) and the pump shotgun.
  • Server-side hit detection, hitmarkers, destructible helmets and armor.
  • Network designed for 150 players per match.
  • The team states that the rebuild was produced with the help of an AI (GPT-5.6 SOL ULTRA).