rotk.app ↗
ROTKwiki.

01 The unofficial Return of the King encyclopedia · H1Z1

Helmets and armor absorb damage, then break. Each type has its own visual and sound feedback when hit (v1.0.0).

Helmet

Helmet in ROTK (in-game icon)
In-game icon · © Daybreak Game Company
StatValueSource
BehaviorAbsorbs the hit, then can be destroyedv1.0.0
LootMore common since Season 0v1.3.32
DurabilityStops one headshot (which then deals body-shot damage), then breaks; the Hunting Rifle still killsPS3 (2017)

Makeshift Armor

Makeshift Armor in ROTK (in-game icon)
In-game icon · © Daybreak Game Company
StatValueSource
TypeSeparate body armorv1.0.0
DurabilityNot published

Laminated Body Armor

StatValueSource
TypeSeparate body armorv1.0.0
DurabilityThe Hunting Rifle only deals 35 through it (65 without armor)PS3 (2017)

Heavy Kevlar

Heavy Kevlar in ROTK (in-game icon)
In-game icon · © Daybreak Game Company
StatValueSource
Where to find itAirdrops (always) and ground lootv1.3.114
Spacing on the groundAt least 200 m apartv1.3.114
DurabilityNot published

Gas mask and respirator

StatValueSource
EffectProtects against the M47 gas grenadev1.3.36
Values marked PS3 (2017) in the Source column were not published by the ROTK team: they come from H1Z1's Pre-Season 3 (January to April 2017), the version ROTK is inspired by.

Good to know

  • The Pump Shotgun wears down armor less at range (v1.3.132).
  • The Magnum deals its full damage to helmets and armor since v1.3.142.

See also

Categories:ItemsArmor